AI Insights · Timothy · October 2023
Top 5 Arcade Racing Apps in Norway Q3 2023
In Q3 2023, the top 5 arcade racing apps in Norway showed varied performance in downloads, revenue, and active users, with notable trends for each.
In Q3 2023, the top 5 arcade racing apps in Norway exhibited diverse performance metrics across downloads, revenue, and weekly active users. Here are the key insights for each app:
Pocket Champs PVP Racing Games from MADBOX saw a revenue peak of around $5.4K in mid-July, followed by a gradual decline to approximately $1.2K by the end of September. Downloads fluctuated, peaking at 1.9K in late August before dropping to 513 by the last week of September. Active users increased to nearly 5.7K in late August but then declined to about 3.5K by the end of the quarter.
Asphalt Legends Unite by Gameloft experienced a revenue peak of roughly $2K at the end of July, with subsequent fluctuations, ending the quarter at about $991. Downloads saw a moderate peak of 598 in late July, stabilizing around the 300-400 range. Weekly active users remained relatively stable, hovering around 3K to 3.5K throughout the quarter.
CarX Drift Racing 2 from CarX Technologies had a peak revenue of about $1.2K at the end of July, decreasing to approximately $708 by late September. Downloads remained relatively low and stable, with a slight peak of 267 in early September. Active users fluctuated around the 600-700 mark, showing slight increases towards the end of the quarter.
Need for Speed No Limits by Electronic Arts saw its revenue peak at around $715 in early July, declining to about $300 by the end of September. Downloads peaked at 520 in early September but dropped to 196 by the end of the quarter. Active users peaked at 1.5K in early September and ended the quarter at approximately 1.1K.
Race Master 3D - Car Racing from SayGames LTD experienced a revenue peak of about $490 at the end of July, decreasing to around $97 by late September. Downloads peaked at 2.1K in early August, then fluctuated, ending the quarter at 1.5K. Active users peaked at around 10K in early August, with a slight decline to about 8.5K by the end of September.
These trends provide a snapshot of how each game performed in terms of revenue, downloads, and active users. For more detailed insights, visit Sensor Tower.